Freetargets

General questions

  • Can a training session be filmed with multiple cameras ?
    • No, Freetargets supports only one camera, which must cover the entire screen
  • Can a network camera be used ?
    • No, Freetargets only supports Windows based cameras (for example an integrated or external USB WEB cam)
  • Which games are supported by Freetargets ?
    • Freetargets uses the lowest level of DirectX. So all Windows based DirectX “Point and Click” games can be controlled
    • A list of supported lightgun or railshooter games can be seen here
  • Which games are not supported ?
    • All non DirectX based games, which are for example based on OpenGL or Vulkan, cannot be controlled
    • Also no so called Mouselook based games can be controlled. A general statement can’t be made, because unique rail-shooter games like Rambo – The Video Game or Shattered Spear are based on Mouselook. We have built a database in which the supported as well as the unsupported games are listed. Please report new or possibly wrongly declared games to us
  • Can I create my own training scenarios or games ?
    • Yes, a really recommendable game engine is Unity3D. All scenes created with this platform are 100% controllable by freetargets
    • If you wish, we will be happy to publish your creations on our WEB site
  • Which emulators for console games are supported ?
    • All DirectX based emulators, which interpret a mouse click as a lightgun shot, for example as a GunCon shot, are supported. A suitable emulator for the Windows operating system is presented here
  • USB2 or USB3 cameras ?
    • USB2 cameras are cheaper, but deliver less frames per second in smaller resolutions and consume more system resources.
    • USB3 cameras are more expensive, but deliver more images per second in higher resolutions and consume less system resource
  • What is the recommended image resolution ?
    • Let’s take a 2 meter wide screen as an example. This is captured by the camera with a resolution of 640 x 480 (4:3). The image of the canvas is now cut out of the camera image with a resolution of 400 pixels in width. Thus the accuracy corresponds to about 5mm (2000mm : 400 = 5mm)
  • Accuracy or speed ?
    • The accuracy according to the above example is sufficient even with small resolutions. More important is a detection of the shot (laser) without delay
    • Freetargets detects a shot in a video resolution of 1280 x 720 with a speed of up to 120 frames per second (f/sec)
  • How do I set up the camera ?
    • The stated goal of any camera is to provide a nice well exposed image. However, if the ambient light is not sufficient for a good exposure, the exposure time is automatically increased. The longer exposure time automatically reduces the number of frames per second (f/sec). In our case, however, we do not want a well exposed image but a high frame rate. Therefore, the automatic exposure must be switched off in the camera’s control and set manually. The image will be dark but the shot (laser) can still be detected
  • Can I control lightgun games ?
    • In a lightgun game, the player’s movement follows a predefined path. Lightgun- or Rail-Shooter games are ideally suited for freetarget control, as long as they run on the Windows operating system under DirectX or on a DirectX based console emulator
  • Where can I download games ?
    • Every creation is automatically subject to a copyright valid in your country. You can find more information about the legal situation here
  • Can I use Freetargets products commercially ?
    • Our “Freetargets Trainer” and our “Friend or Foe” training unit can be used commercially for an unlimited time. Our “Friend or Foe” training unit has an integrated subdivision into student, trainer and training center for private as well as commercial use
  • Which shot detection systems are supported ?
    • You can find more information about this topic here
  • Which weapon systems are supported ?
    • You can find more information about this topic here